Akai MPC 2000XL Operator's Manual Page 17

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Page 6
Chapter 1: Introduction
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BAR << / >> key
This locates the sequence point by bars. Holding
the GO TO key, press this key to locate the start or
end point of the selected sequence.
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REC key
While holding this key, press the PLAY key or the
PLAY START key to begin sequence recording. If
there is data on the track, it will be erased by the
new recording.
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OVER DUB key
While holding this key, press the PLAY key or the
PLAY START key to begin sequence recording.
The new recording is dubbed over the data on the
track, adding to the original data.
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STOP key
This stops the playback or recording of a sequence.
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PLAY key
This starts the sequence from the current point
(“Now:” on the MAIN screen). It is also possible to
select “Now:” with the CURSOR keys and set the
position for playback/recording with the DATA
wheel.
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PLAY START key
This starts the sequence from the beginning.
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FULL LEVEL key
When this key is pressed and the light is on, regard-
less of how hard the drum pad is hit, the sound will
always be generated at full velocity.
Also used to selected upper or lower case letters
when naming sounds, sequences, etc.
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16 LEVELS key
This allows you to assign one selected sound to all
16 pads and set and play the sound at 16 param-
eter levels of velocity, tone, attack, decay, or filter.
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REC GAIN knob
This adjusts the level of the sound coming from the
RECORD IN jack during a sampling.
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MAIN VOLUME knob
This adjusts the volume of the STEREO OUT and
PHONES jacks. However, this does not adjust the
volume of the optional “assignable mix out” outputs.
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NEXT SEQ key
Pressing this key will display the NEXT SEQ screen
that allows you to select another sequence to play
directly following the one already selected.
Although the NEXT SEQ function can be used with
the main screen, the NEXT SEQ screen provides a
wider range of convenient functions that can be
used.
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TRACK MUTE key
When this key is pressed and the indicator lights,
you can mute tracks by pressing the corresponding
drum pad (pressing the pad again turns the track
back on). Press the TRACK MUTE key again to can-
cel the mode.
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PAD BANK A–D keys
There are four pad banks from A to D and each has
sixteen sounds, so it is possible to use 64 different
sounds by switching banks. The indicator will light
for the currently selected bank.
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Drum pads
These play back sounds (samples, etc.), including
the drum sounds in the memory.
The loudness of the sounds depend on how hard
you hit the pad.
You can assign up to 64 sounds to the 16 drum
pads by using the 4 pad banks A-D.
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Floppy disk drive
The floppy disk drive is used to load or save sound
or sequence data. Both 2HD and 2DD floppy disks
can be used.
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