Akai RE32 Operator's Manual

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Page 1 - Operator’s Manual

MULTITRACK REMOTE CONTROLLEROperator’s ManualWARNINGTo prevent fire or shock hazard, do notexpose this appliance to rain or moisture.000420-3 Printed

Page 3

90 Version 1.00SINGLE-MACHINE EDITINGEDIT PLAY KEYSThe special play keys above the main transport keys are normally used when editing to check theloca

Page 4 - IMPORTANT

Version 1.00 91SINGLE-MACHINE EDITINGSELECT CUE/EDIT CUEEDIT CUE allows you to edit a cue’s level and fade up and fade down parameters. Typical operat

Page 5

92 Version 1.00SINGLE-MACHINE EDITINGNAME This field shows the name of the currently selected cue(s). It also allowsyou to rename the cue(s). To do th

Page 6

Version 1.00 93SINGLE-MACHINE EDITINGPressing INFO (F1) from the EDIT CUE screen gives the following information about the selectedcue(s):Pressing F

Page 7

94 Version 1.00SINGLE-MACHINE EDITINGUSING EDIT CUE TO AFFECT MULTIPLE CUESYou can also set the level and fade parameters for groups of cues by markin

Page 8 - Page vii

Version 1.00 95EDIT TOOLSCROSSFADE TOOLSThe crossfade tools allow you to modify a cue’s start and end point to create a crossfaded overlapor to remove

Page 9 - Page viii

96 Version 1.00EDIT TOOLSPressing XFADE (F1) on the CROSSFADE TOOLS page takes you to this screen:The parameters are:AMOUNT The amount by which the tw

Page 10

Version 1.00 97EDIT TOOLSPressing BUTT (F2) on the main CROSSFADE TOOLS page gives you this screen:METHOD Selects the method by which the BUTT is to

Page 11 - INTRODUCTION

98 Version 1.00DISK MANAGEMENTDISK MANAGEMENTNow that we have some material recorded and edited, it’s time to look at the utilities provided formanagi

Page 12

Version 1.00 99DISK MANAGEMENTYou can also choose to save the project on a specific machine. To avoidconfusion, the machines are listed by the tracks

Page 13

Version 1.00 1INTRODUCTIONThe staff at AKAI professional would like to thank you for buying the RE32 Multi-track RemoteController. We are confident th

Page 14

100 Version 1.00DISK MANAGEMENTWRITE PROTECT This parameter allows machines in the system to be write protected.When a machine is write protected, it

Page 15

Version 1.00 101DISK MANAGEMENTSAVING A PROJECT WITH A DIFFERENT NAMETo save a project with a different name simply enter a suitable ten character nam

Page 16

102 Version 1.00DISK MANAGEMENTOnce you have a number of projects saved, it follows that you will want to load them again! Youmay also want to initial

Page 17

Version 1.00 103DISK MANAGEMENTIn either case, once the project has been loaded you will leave the load page. The followingprompt will flash up on the

Page 18

104 Version 1.00DISK MANAGEMENTCREATING A NEW PROJECTUsing NEW PROJECT, it is possible to create a new, empty project. After pressing DISK to enterthe

Page 19 - POWERING UP THE RE32 SYSTEM

Version 1.00 105DISK MANAGEMENTDISK UTILITIESThe DISK UTILITIES pages are where you do your disk management routines such as deletingunwanted files an

Page 20 - PANEL LAYOUT

106 Version 1.00DISK MANAGEMENTDISK DIRECTORYThe Directory page allows you to view all files on a selected disk. The default is to show Projectfiles o

Page 21

Version 1.00 107DISK MANAGEMENTCOPYING FILES/DISKSIt is possible to copy data from one disk to another. You may copy individual projects and libraries

Page 22 - VGA DISPLAY

108 Version 1.00DISK MANAGEMENTNOTE 1: When ALL PROJECTS or ALL LIBRARIES is selected in the COPY TYPE field, theFILE TYPE and FILE NAME fields are no

Page 23

Version 1.00 109DISK MANAGEMENTPressing F5/F6 initiates the COPY process. You will receive this prompt:The selected source and the target disks are sh

Page 24

2 Version 1.00INTRODUCTIONABOUT THIS MANUALThis owner’s manual has been written to provide you with the information to get the best from theRE32. Alth

Page 25 - CURSOR KEYS

110 Version 1.00DISK MANAGEMENT**IMPORTANT NOTES REGARDING COPY **The COPY process copies the project/library and all referenced audio across to the t

Page 26 - SCROLL VIEW KEYS

Version 1.00 111DISK MANAGEMENTDELETE FILESIn the disk DIRECTORY page, you can delete projects and/or libraries depending on the selectionmade in the

Page 27 - ENTERING TIMECODE VALUES

112 Version 1.00DISK MANAGEMENTRENAMING FILESIt is also possible to rename files in the DIRECTORY page by placing the cursor over the file youwish to

Page 28 - USING THE SOFT KEYS

Version 1.00 113DISK MANAGEMENTBACKING UP YOUR WORKAs disks become full or projects get finished, you need some way to backup the material for safeke

Page 29 - Version 1.00 19

114 Version 1.00DISK MANAGEMENTFORMATTING A TAPE FOR BACKUPBefore you can perform a backup, you must first format the tape so that the tape is set up

Page 30

Version 1.00 115DISK MANAGEMENTThe fields on the SCSI BACKUP page are:TITLE You may give the backup a title of up to ten characters. This will bestore

Page 31 - NEXT/PREVIOUS CUE

116 Version 1.00DISK MANAGEMENTBACKING UP SELECTED FILESChoosing SELECTED FILES in the BACKUP TYPE field will show this screen:SCSI BACKUPSCSI BACKUPF

Page 32 - JOG/SPOOL SET

Version 1.00 117DISK MANAGEMENTNOTE: This is the same as selecting the ALL PROJECTS or ALL LIBRARIES or ALLPROJS&LIBS option in the SCSI BACKUP TY

Page 33

118 Version 1.00DISK MANAGEMENTPERFORMING THE BACKUPRegardless of the backup type you have selected, to actually perform the backup, simply pressthe f

Page 34 - SELECT CUE

Version 1.00 119DISK MANAGEMENTAt the end of the backup, you will see this screen:The system will rewind the tape to the start in readiness for the ne

Page 35 - GETTING STARTED

Version 1.00 3INTRODUCTIONAs with any piece of new gear, there is always a bit of new jargon to get to grips with. The RE32 isno exception! What follo

Page 36 - BASIC SYSTEM SETTINGS

120 Version 1.00DISK MANAGEMENTVERIFYING A BACKUPOnce you have performed a backup, you may like to verify it to check that everything has backedup cor

Page 37

Version 1.00 121DISK MANAGEMENTRESTORING A BACKUPTo restore data, in the DISK UTILS page press BACKUP. You will see this screen:Select SCSI TAPE. You

Page 38 - FORMATTING DISKS

122 Version 1.00DISK MANAGEMENTPERFORMING A RESTORETo perform the restore, select the disk you wish to restore to. Of course, make sure the correctSCS

Page 39

Version 1.00 123DISK MANAGEMENTYou can also select ENTIRE BACKUP as the restore type and this will restore everything in theselected backup.You may al

Page 40

124 Version 1.00DISK MANAGEMENTRegardless of the type of restore you have selected2, the process is initiated by pressing theEXECUTE key. You will se

Page 41 - VGA SETUP

Version 1.00 125DISK MANAGEMENTIf, when you perform the restore, a library or project on the disk you are restoring to shares thesame name as one bein

Page 42

126 Version 1.00DISK MANAGEMENTNOTES ABOUT BACKUP/RESTOREWhen backing up data to disk, there are a few things you should be aware of.• When ALL PROJEC

Page 43

Version 1.00 127DISK MANAGEMENTSUGGESTIONS FOR BACKUP/RESTORE• Try not to re-use tapes. They are relatively inexpensive to buy and potentially carry v

Page 44

128 Version 1.00DISK MANAGEMENTTAKING CARE OF YOUR TAPE DRIVETape drives need to be taken care of quite carefully. You should refer to your drive’s op

Page 45 - BASIC RECORDING

Version 1.00 129DISK MANAGEMENTARCHIVING DATA TO DATSelecting AUDIO DAT in the BACKUP page takes you to this page:Here you may backup the contents of

Page 46 - UNDOING A RECORDING

4 Version 1.00INTRODUCTIONLIBRARY A library is a file created for convenient storage of groups of cues (referred toas ‘clips’). For example, a library

Page 47 - ADVANCED RECORDING

130 Version 1.00DISK MANAGEMENTIf the selected machine is a DD1500, pressing DAT OPTIONS (F1/F2) will give this screen display:Here you may select whi

Page 48

Version 1.00 131DISK MANAGEMENTNOTES ABOUT ARCHIVING TO AUDIO DAT• If your disk is quite large and has a lot of material on it, then larger tapes are

Page 49

132 Version 1.00DISK MANAGEMENTRESTORING FROM DATPressing RESTORE in the ARCHIVE page will show this screen display:Here you may restore the contents

Page 50 - RECORD DISKS

Version 1.00 133DISK MANAGEMENTCLEANUP DISKCLEANUP DISK allows you to clear out redundant recordings and so save valuable disk space.Pressing CLEAN (F

Page 51 - RECORD TYPE

134 Version 1.00DISK MANAGEMENTIf the audio associated with a project on a removable disk is on another hard disk and the removabledisk is not in the

Page 52

Version 1.00 135DISK MANAGEMENTPressing EXECUTE will cause this prompt to be displayed:As described above, because it is possible for projects and aud

Page 53

136 Version 1.00DISK COMPATIBILITYDISK COMPATIBILITYMACINTOSHThe Akai DD/DR-Series of machines are able to read and write certain files to Macintosh H

Page 54

Version 1.00 137DISK COMPATIBILITYPROTOOLS IMPORTAfter moving the cursor to the required Session file, press the EXECUTE to import the selectedfile.

Page 55 - NEW RECORDING

138 Version 1.00DISK COMPATIBILITYCREATING PROTOOLS SESSIONSWhen a Macintosh format disk is connected to the selected machine, the NEW PROJECT pageall

Page 56

Version 1.00 139DISK COMPATIBILITYWAVEFRAMECertain Akai DD/DR-Series machines (including the DD8plus and DD1500) are able to read projectfiles created

Page 57 - INPUT ROUTING

Version 1.00 5INTRODUCTIONMULTI-MACHINE SYSTEMThe followingshows a typical multi-machine systemAudio is recorded through the inputs (analogue and/or d

Page 58 - INPUT ROUTING - DR16

140 Version 1.00DISK COMPATIBILITYFAIRLIGHT MFX3PLUSCertain Akai DD/DR-Series machines (including the DD8plus and DD1500) are able to read filescreate

Page 59

Version 1.00 141SYSTEM SETUPIn this section, we will have a look at the SETUP functions we skipped earlier.SYSTEM SETUPThe SETUP pages allow you to se

Page 60 - INPUT ROUTING - DD1500

142 Version 1.00SYSTEM SETUPSETUP - MULTIWhen MULTI mode is selected, pressing the SETUP key will display the following options:The MULTI SETUP pages

Page 61

Version 1.00 143SYSTEM SETUPDISPLAYPressing DISP (F2) on the main MULTI SETUP page will take you to the DISPLAY page:The parameters on this page are:D

Page 62

144 Version 1.00SYSTEM SETUP25fps film (+4.1%) - display 25 frames per second but with a 4.1%playback speed offset for use when working with material

Page 63 - PLAYING BACK AUDIO MATERIAL

Version 1.00 145SYSTEM SETUPRECORD SETUPPressing RECORD (F2) on the main MULTI SETUP page will take you to the RECORD SETUPpage that we looked at earl

Page 64 - PLAY IN>OUT

146 Version 1.00SYSTEM SETUPAs mentioned, recording is non-destructive by default but, sometimeswhen recording, it is possible to build up a lot of re

Page 65 - SOLOING A TRACK

Version 1.00 147SYSTEM SETUPThe destructive record mode will go some way to avoiding the build upof unnecessary audio on your disk but, given the abov

Page 66

148 Version 1.00SYSTEM SETUPNOTE: The TRACK KEYS and PRIMED punch modes are only available on 8 track machines(e.g. DD8, DD8plus). The PUNCH MODE para

Page 67 - Version 1.00 57

Version 1.00 149SYSTEM SETUPTEMPO MAPSThe Akai DD/DR system allows you to create tempo maps for use when synchronising to MIDIsequencers. On the RE32,

Page 68 - Clear entire locator?

6 Version 1.00INTRODUCTIONREAR PANELIn this section, we take a look at the RE32’s rear panel connections. Actual operation of the RE32will be discusse

Page 69 - AUTOLOCATOR

150 Version 1.00SYSTEM SETUPCREATING A MIDI TEMPO MAPTo create a tempo map, use SONG 01 as the starting point. You will see that there is a tempo andt

Page 70

Version 1.00 151SYSTEM SETUPYou will note that as you add steps to the tempo map, once you exceed four steps, two up anddown arrows will appear to ind

Page 71 - Version 1.00 61

152 Version 1.00SYSTEM SETUPMORE SETUP FUNCTIONSBack on the main MULTI MACHINE SETUP page, pressing the MORE (F6) key will take you to asecond page of

Page 72 - SELECT Q KEY

Version 1.00 153SYSTEM SETUPINFOPressing INFO(F2) on the second MULTI SETUP page will take you to the following page whichdisplays information about d

Page 73 - Version 1.00 63

154 Version 1.00SYSTEM SETUPSETUP - SINGLE MACHINEThe MULTI MACHINE SETUP pages allow the system to be configured quickly and easily formany applicati

Page 74 - COPYING A REGION

Version 1.00 155SYSTEM SETUPDIGITAL SYNC This allows you to synchronise the selected machine to a variety of videoand wordclock synchronisation source

Page 75

156 Version 1.00SYSTEM SETUPNTSC 29.97Hz (VITC in) This option is available on the DD1500 only and synchronises themachine to an NTSC 29.97Hz house sy

Page 76 - MULTITRACK INSERT

Version 1.00 157SYSTEM SETUPDIGITAL OUTPUT FORMATIf the selected machine has any digital audio interface options fitted, pressing the OUTPUT FORMATkey

Page 77 - MULTITRACK OVERLAY

158 Version 1.00SYSTEM SETUPSYNC SETTINGSPressing SYNC (F2) on the SINGLE MACHINE SETUP page will take you to the following page:The parameters on the

Page 78

Version 1.00 159SYSTEM SETUPNOTE: On many synchronisers and some pieces of video equipment, what they display as30fps drop is actually 29.97fps drop.

Page 79 - CUE 1 CUE 2

Version 1.00 7INTRODUCTIONThe external monitor is a standard S-VGA colour monitor such as you would use with any PCand any size may be used.Of course,

Page 80 - EDIT CLIPBOARD

160 Version 1.00SYSTEM SETUPEBU 25fps (+4%) - This special selection should be made when workingwith video material that has been derived from a frame

Page 81

Version 1.00 161SYSTEM SETUPTIME GENERATOR Here you may select the type of timecode the selected machine willgenerate. The options are:RE-GENERATE SMP

Page 82 - COPY TO CLIPBOARD

162 Version 1.00SYSTEM SETUPRECORD SETUPPressing RECORD (F3) on the SINGLE MACHINE SETUP page will take you to the followingpage:This page is very sim

Page 83

Version 1.00 163SYSTEM SETUPREMOTE PAGESPressing REMOTE (F5) on the SINGLE MACHINE SETUP page will take you to the followingpage:This page is used to

Page 84 - CUT TO CLIPBOARD

164 Version 1.00SYSTEM SETUPGPIO SETUPSome machines may be fitted with an interface that offers several GPIs (General Purpose Inputs)and GPOs (General

Page 85

Version 1.00 165SYSTEM SETUPPressing ASSIGN (F6) will take you to the GPI assignment page.If the selected machine is a DD1500, the above parameters do

Page 86 - ERASE TO CLIPBOARD

166 Version 1.00SYSTEM SETUPGRAB OUT MARK - When a pulse is received, it will mark an OUT point.RESET BIPHASE - This will reset the biphase receiver.T

Page 87

Version 1.00 167SYSTEM SETUPEXT WORDCLOCK OK - The GPO will change level while externalwordclock is being successfully received.EXT TIME LOCK - The GP

Page 88 - PASTE FROM CLIPBOARD

168 Version 1.00SYSTEM SETUPUSER KEYSUSER KEYS allows the function of key presses on the RE32 to be redefined. The alternate keydefinitions are active

Page 89

Version 1.00 169SYSTEM SETUPPLAY TRACK 1 Switch selected playback track on/off:PLAY TRACK nREWIND Rewind transportFAST FORWARD Fast Forward transportS

Page 90 - INSERT FROM CLIPBOARD

8 Version 1.00INTRODUCTIONSETTING MACHINE ID NUMBERSWhen multiple machines are connected to the RE32, each must be assigned a unique MACHINENUMBER bef

Page 91

170 Version 1.00SYSTEM SETUPRC15 CONNECTIONThe RC15 is a small remote which connects to the EXPANSION port on the RE32. It has 8functions keys, 6 tran

Page 92 - OVERLAY FROM CLIPBOARD

Version 1.00 171SYNCHRONISATIONSYNCING TO EXTERNAL TIMECODEThere is nothing very special to do for this. Assuming a suitable timecode source is connec

Page 93 - MOVE REGION

172 Version 1.00SYNCHRONISATIONSETTING TIMECODE OFFSETSPressing OFFSETS (F5/F6) on the SYNC page will take you to the following page:Sometimes, it is

Page 94 - NUDGING AUDIO

Version 1.00 173SYNCHRONISATIONADVANCED OFFSETSSometimes, it is necessary to set an offset between the Akai system and an external tape orVTR machine.

Page 95 - NUDGE SET (SHIFT+NUDGE)

174 Version 1.00SYNCHRONISATIONNOTE 1: You may find it useful when starting a project from scratch to always start at, say,1 hour and use the relativ

Page 96 - SPLIT CUE

Version 1.00 175RS422RS422 MASTER CONTROLAny of the Akai DD/DR series machines can be used as an RS422 master using the Sony™ P2protocol. This means t

Page 97 - IN->NOW (SHIFT+IN)

176 Version 1.00RS422VTR LOCATE OFFSET Most VTRs require a certain amount of ‘run up’ time when synced toexternal equipment. This field sets that time

Page 98

Version 1.00 177RS422USING THE LAYBACK FUNCTIONThe RE32’s IN and OUT markers set the record in/out points for the VTR. Assuming the functionsdescribed

Page 99

178 Version 1.00RS422RS422 MASTER CONTROL OF NON-LINEAR VIDEO RECORDERSUsing the ‘RS422 only’ external timecode selection, it is possible to take full

Page 100 - EDIT PLAY KEYS

Version 1.00 179SPECIFICATIONSRE32 SPECIFICATIONSPower Requirements : 120V AC 60 Hz 19 W 220 - 240V AC 50HzOperating Temperature : 5°C ~ 40°COperatin

Page 101 - SELECT CUE/EDIT CUE

Version 1.00 9INTRODUCTIONPOWERING UP THE RE32 SYSTEMFirst, turn on any disk drives that may be connected to the system. Next, turn on the individualm

Page 102

180 Version 1.00INDEXAUTO DIGITAL SYNC 156AUTO PUNCH-IN/OUT 46Auto-monitor 43, 145AUTO-PUNCH key 46AUTOLOCATOR 57Automated Punch In/Out 59AUTOSAVE 99B

Page 103

Version 1.00 181INDEXINPUT MON 55Input Routing 47INPUT ROUTING - DR16pro 48Insert (Multi-machine) 66Insert (Single Machine) 80Invalid Edit Region 61JJ

Page 104

182 Version 1.00INDEXSET FUNCTIONS 19Setting Up 26Setup (GPIO) 164Setup (MIDI) 163Setup (Multi Machine) 142Setup (Record) 162Setup (RS422) 163Setup (S

Page 105 - CROSSFADE TOOLS

Page iThe lightning flash with arrowhead symbol , within an equilateral triangle, isintended to alert the user to the presence of uninsulated “dangero

Page 106

10 Version 1.00INTRODUCTIONPANEL LAYOUTThe RE32 is an MTR style remote controller with many commonly used functions available ondedicated keys. If you

Page 107

Version 1.00 11INTRODUCTIONLocated directly beneath the LCD is a row of six soft keys, the function of which depends on theRE32’s current status.The J

Page 108 - SAVING PROJECTS

12 Version 1.00INTRODUCTIONVGA DISPLAYThe RE32’s VGA display is designed to present all the information you will need in a simple andeasy to digest ma

Page 109

Version 1.00 13INTRODUCTION6 GRIDThe GRID (GRaphic Interface Display) shows the audio as waveforms and/or as blocks andyou may choose whether to displ

Page 110

14 Version 1.00INTRODUCTIONCUE NAME DISPLAYTo the right of the track display, you may choose to see the names of the cue(s) currently beingplayed. Thi

Page 111

Version 1.00 15INTRODUCTIONNAVIGATING THE RE32Getting around the RE32 is quite straightforward. Dedicated keys for most commonly used functionsreduces

Page 112

16 Version 1.00INTRODUCTIONAnother example of a typical screen is this:This shows a list of parameters. To change any of them, move the cursor to the

Page 113

Version 1.00 17INTRODUCTIONNUMERIC KEYPADThe NUMERIC KEYPAD has two main functions. It is used to store and recall up to 10 edits inwhat we call the E

Page 114 - The options available are:

18 Version 1.00INTRODUCTIONDATA ENTRY/NUDGE KEYSThese two keys allow you to set data values.To set a data value, simply move the cursor to appropriate

Page 115 - DISK INFO

Version 1.00 19INTRODUCTIONUNDOThe UNDO key offers twenty levels of undo and redo. If you make a mistake and do somethingyou’re not happy with, press

Page 116 - DISK DIRECTORY

Page iiWARNINGWARNINGThe RE32 is designed to be used in a standard household environment.Power requirements for electrical equipment vary from area to

Page 117 - COPYING FILES/DISKS

20 Version 1.00INTRODUCTIONAs the LCD prompts you, you must press EXECUTE to complete the naming process. If youchange your mind, press EXIT at any ti

Page 118

Version 1.00 21INTRODUCTIONGETTING AROUND A PROJECTThere are many convenient ways to move around the GRID.TRANSPORT KEYSThe most obvious way, perhaps,

Page 119

22 Version 1.00INTRODUCTIONJOG WHEELThe jog wheel allows you to ‘scrub’ audio much like reel-rocking on a conventional tape recorder.You may jog all t

Page 120

Version 1.00 23INTRODUCTIONNOTE: When jogging or spooling at anything higher than nominal play speed, because ofrestrictions regarding disk speed and

Page 121 - DELETE FILES

24 Version 1.00GETTING STARTEDGETTING STARTED - BASIC CONCEPTSAudio in the GRID is known as a CUE. A cue is a block of audio from start to finish. Thi

Page 122 - RENAMING FILES

Version 1.00 25GETTING STARTEDAs a very simple example, imagine you wish chop out a cough from a vocal track on track 4. Selecttrack 4 for editing, pl

Page 123 - BACKING UP YOUR WORK

26 Version 1.00GETTING STARTEDBASIC SYSTEM SETTINGSBefore we move on to look at basic operation, it is necessary to have a look at the SETUP pagesin o

Page 124 - FORMATTING A TAPE FOR BACKUP

Version 1.00 27GETTING STARTEDNOTE 1: This page will only allow selection of sample rates that are supported on all theconnected machines.NOTE 2: Reco

Page 125

28 Version 1.00GETTING STARTEDFORMATTING DISKSThe DISK pages are used for general disk management such as renaming and deleting files,formatting disks

Page 126 - BACKING UP SELECTED FILES

Version 1.00 29GETTING STARTEDNOTE 1: While the Akai machines can properly format a Macintosh hard disk or MO, it doesnot install any type of Macintos

Page 127 - BACKING UP AN ENTIRE DISK

Page iiiWARNINGTHIS APPARATUS MUST BE EARTHEDIMPORTANTThis equipment is fitted with an approved non-rewireable UK mains plug.To change the fuse in thi

Page 128 - PERFORMING THE BACKUP

30 Version 1.00GETTING STARTEDIf you press SHIFT+EXECUTE, you will receive this screen:If the disk is write protected, you will receive the prompt:Aft

Page 129

Version 1.00 31GETTING STARTEDVGA SETUPThe SETUP key’s SHIFT function is VGA which allows you to setup various options related to theexternal display.

Page 130 - VERIFYING A BACKUP

32 Version 1.00GETTING STARTEDPressing the METERS key (F3/F4) will take you to the following page where you may set certainparameters relating to sign

Page 131 - RESTORING A BACKUP

Version 1.00 33GETTING STARTEDNOTE: When tracks are selected for edit, SHIFT+CURSOR UP/DOWN will toggle you betweenzooming in to the tracks selected f

Page 132 - PERFORMING A RESTORE

34 Version 1.00GETTING STARTEDINFORMATION This parameter selects whether the PROJECT NAME or MACHINE nameis shown in the area at the top of the machin

Page 133

Version 1.00 35RECORDINGRECORDINGIn the next few sections, we will see how to record and playback material as well as mark locatorsand locate to speci

Page 134

36 Version 1.00RECORDINGWhen recording, you will see this screen:As you are recording, so the RECORD TIME field ‘counts down’ as disk space is used up

Page 135 - RESTORING THE ENTIRE BACKUP

Version 1.00 37RECORDINGADVANCED RECORDINGThere is no ‘advanced recording’ mode as such - this section just tells you more about the recordingfunction

Page 136 - NOTES ABOUT BACKUP/RESTORE

38 Version 1.00RECORDINGWhen DESTRUCTIVE recording mode is on, if you record over existingcues, the audio associated with the original cue may be eras

Page 137

Version 1.00 39RECORDING** WARNING **BECAUSE OF THE DESTRUCTIVE NATURE OF THIS FUNCTION, PLEASE MAKESURE IT IS NOT INADVERTENTLY SELECTED WHEN RECORDI

Page 138

Page ivFCC WARNINGThis equipment has been tested and found to comply with the limits for a Class B digitaldevice pursuant to Part 15 of the FCC rules.

Page 139 - ARCHIVING DATA TO DAT

40 Version 1.00RECORDINGRECORD DISKSBy default, all audio will be recorded onto the same disk as the current project. In a larger system,you may have

Page 140

Version 1.00 41RECORDINGRECORD TYPEThe type of file that is created on the disk for each new recording may vary depending on theformat of the selected

Page 141

42 Version 1.00RECORDINGBIT LENGTH This selects the audio bit length for new recordings.• 16-bit: This is the compact Disc standard.• 20-bit: This opt

Page 142

Version 1.00 43RECORDINGRECORD SETUPIt is possible to select certain other options relating to recording in the RECORD SETUP page.This is accessed by

Page 143 - CLEANUP DISK

44 Version 1.00RECORDINGPUNCH MODE This selects how the system will respond if the record track selectionsare changed while the transport is in record

Page 144 - MINIMISE DISK

Version 1.00 45RECORDING** NOTES REGARDING TRACK MONITORING DURING RECORDING **On analogue multi-track tape recorders, we take seamless punch-in/out f

Page 145

46 Version 1.00RECORDINGAUTO PUNCH-IN/OUTSo far, we have seen how to drop in and out of record manually. It is also possible to automate thisusing the

Page 146 - DISK COMPATIBILITY

Version 1.00 47INPUT ROUTINGINPUT ROUTING - ASSIGNING INPUTS TO TRACKSDepending on the specification of the machines in the system, there may be more

Page 147 - PROTOOLS IMPORT

48 Version 1.00INPUT ROUTINGINPUT ROUTING - DR16proWhen a DR16pro is selected on entry to the ROUTE INPUTS pages, the following screen will beshown:Th

Page 148

Version 1.00 49INPUT ROUTINGINPUT ROUTING - DD8 (or DD8plus)When a DD8 (or DD8plus) is selected on entry to the ROUTE INPUTS pages, the screen willcha

Page 149

Page vWARRANTYAKAI professional M.I. Corp. warrants its products, when purchased from an authorized AKAI professionaldealer, to be free from defects i

Page 150

50 Version 1.00INPUT ROUTINGINPUT ROUTING - DD1500The selection of input routing options on the DD1500 depends very much on the options you haveinstal

Page 151 - SYSTEM SETUP

Version 1.00 51INPUT ROUTINGInputs can be assigned to tracks 9..16 by pressing the SCROLL VIEW key. You will see this screendisplay:This shows the def

Page 152 - SETUP - MULTI

52 Version 1.00INPUT ROUTINGShould you wish to reset the input routing to the default setting, press the RESET key. The inputselection and track routi

Page 153

Version 1.00 53PLAYBACKPLAYING BACK AUDIO MATERIALThere really isn’t much to say about playing audio - simply press the PLAY key!! Of course, in order

Page 154

54 Version 1.00PLAYBACKThe default PLAY TO time is 1 second but you may change this bypressing SHIFT+PREROLL to go to the PREROLL SETUP page andthen P

Page 155 - RECORD SETUP

Version 1.00 55PLAYBACKThe final three keys in the transport section are:LOCATE This is used to locate to new positions in the GRID. It is described l

Page 156

56 Version 1.00PLAYBACKGROUPING TRACKSIt is also possible to group up to ten different combinations of tracks together. Actually, this is notspecifica

Page 157

Version 1.00 57AUTOLOCATORAUTOLOCATORHowever, you often need to go to very specific points in a project. To facilitate this, the RE32 hasa powerful au

Page 158

58 Version 1.00AUTOLOCATORThere are actually two ways to store locate memories. One allows you to store single memoriesand leave the page, the other a

Page 159

Version 1.00 59AUTOLOCATORCYCLEWith CYCLE switched on, the system will play repetitively between the IN/OUT points you havemarked.This may also be use

Page 161 - LOCATING TO STEPS

60 Version 1.00AUTOLOCATORPRE-ROLLThe PRE-ROLL key allows you to set an offset to locate times. This offset is then added to alllocate time points you

Page 162

Version 1.00 61EDITINGEDITINGIn this section we will be looking at editing on the RE32. Before looking at the edit operations indetail, we will first

Page 163

62 Version 1.00EDITINGNOTE: Although the OUT time can be placed before the IN time, this is not a valid edit region.Should this happen and you try to

Page 164

Version 1.00 63EDITINGThis also works for stereo cues. Line the cues you are interested in on the NOW time, select bothrelevant tracks for EDIT and pr

Page 165

64 Version 1.00MULTI-MACHINE EDITINGMULTI- MACHINE EDITMulti-machine edit mode provides a quick and convenient method for copying audio from oneregion

Page 166

Version 1.00 65MULTI-MACHINE EDITINGAt the time you press COPY (F1) to select the audio region, you will also notice that the LCDchanges to show the

Page 167

66 Version 1.00MULTI-MACHINE EDITINGMULTITRACK PASTEPressing PASTE (F1) will paste the selected region over any material at the current NOW time.You w

Page 168 - SYNC SETTINGS

Version 1.00 67MULTI-MACHINE EDITINGMULTITRACK OVERLAYPressing OVRLAY (F2) will paste the selected region over any existing material at the point ofpa

Page 169

68 Version 1.00MULTI-MACHINE EDITINGCUTThis allows you to remove a selected region of audio copy on any combination of tracks from theGRID and close t

Page 170

Version 1.00 69MULTI-MACHINE EDITINGSPLIT EDITAs its name suggests, SPLIT allows CUES to be split in two. Each cue may then be edited separately.I.e.B

Page 171

Page viiOUT KEY ... 61

Page 172

70 Version 1.00SINGLE-MACHINE EDITINGSINGLE MACHINE EDITMulti-machine edit mode provides a quick and convenient method for copying audio from oneregio

Page 173

Version 1.00 71SINGLE-MACHINE EDITINGThe EDIT CLIPBOARD is a very convenient way of having edits readily available for immediateaccess at any time. In

Page 174

72 Version 1.00SINGLE-MACHINE EDITINGCOPY TO CLIPBOARDThis will copy the edit region within the IN/OUT marks or will copy the currently selected CUE(s

Page 175

Version 1.00 73SINGLE-MACHINE EDITINGSelecting ONLY WHOLE CUES will copy only the whole cues whose’ start and end fall within theedit region:PLAYPLAYE

Page 176

74 Version 1.00SINGLE-MACHINE EDITINGCUT TO CLIPBOARDCUT is similar to COPY except that, as well as copying the edit region/cue(s) to a clipboard, it

Page 177

Version 1.00 75SINGLE-MACHINE EDITINGCUT FORWARDS TO CLIPBOARD (SHIFT+CUT)Pressing SHIFT + CUT (F2) from SINGLE-MACHINE EDIT allows the opposite of CU

Page 178 - USER KEYS

76 Version 1.00SINGLE-MACHINE EDITINGERASE TO CLIPBOARDERASE is similar to CUT except that it will remove the currently selected edit region/cue(s) bu

Page 179

Version 1.00 77SINGLE-MACHINE EDITINGDISCARDThe DISCARD function will discard material either side of the IN/OUT area but will not slip anysubsequent

Page 180 - RC15 CONNECTION

78 Version 1.00SINGLE-MACHINE EDITINGSo far we have seen how to copy and remove audio from the GRID. Now let’s have a look at howto put material into

Page 181 - SYNCING TO EXTERNAL TIMECODE

Version 1.00 79SINGLE-MACHINE EDITINGPASTING TO OUT AND SYNC REFERENCESIt is also possible to paste material in a variety of different ways. The defau

Page 182 - SETTING TIMECODE OFFSETS

Page viiiRESTORING A BACKUP... 121PERFORMING A RESTORE ...

Page 183

80 Version 1.00SINGLE-MACHINE EDITINGINSERT FROM CLIPBOARDThis will insert an edit at the current NOW time and will cause any audio after the insert p

Page 184

Version 1.00 81SINGLE-MACHINE EDITINGINSERTING TO OUT AND SYNC REFERENCESAs with PASTE and OVERLAY, you may also insert material referenced to the sou

Page 185 - VTR locate offset :

82 Version 1.00SINGLE-MACHINE EDITINGOVERLAY FROM CLIPBOARDOverlay is similar to PASTE in that it pastes over any existing material at the point of pa

Page 186 - 176 Version 1.00

Version 1.00 83SINGLE-MACHINE EDITINGMOVE REGIONThe MOVE function allows you to move a cue or an edit region to another track. This is faster andmore

Page 187 - Version 1.00 177

84 Version 1.00SINGLE-MACHINE EDITINGNUDGING IN/SYNC/OUT TIMESThis allows you to use the DATA ENTRY +/- keys to slip and nudge edits or audio into pos

Page 188 - 178 Version 1.00

Version 1.00 85SINGLE-MACHINE EDITINGTo select the whole track to nudge, press and hold SYNC then press IN and OUT together. Thiswill mark the whole o

Page 189 - SPECIFICATIONS

86 Version 1.00SINGLE-MACHINE EDITINGSPLIT CUEAs its name suggests, SPLIT will split a cue in two. Although this can be done in other ways(NUDGE, IN-&

Page 190 - 180 Version 1.00

Version 1.00 87SINGLE-MACHINE EDITINGThree other edit related features are available as SHIFT functions on the IN, SYNC and OUT keys.IN->NOW (SHIFT

Page 191

88 Version 1.00SINGLE-MACHINE EDITINGOf course, you may not always want to slip the IN time to the NOW position - you may wish tomove an edit region’s

Page 192 - 182 Version 1.00

Version 1.00 89SINGLE-MACHINE EDITINGTo revert to slipping the IN time to the NOW time after selecting SYNC to NOW or OUT to NOW,press the IN key.NOTE

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