Akai S1000 Series Operator's Manual Page 12

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viii
Copying Events ................................................................................................ 82
Copying an Entire Sequence to Another......................................................... 84
Shifting the Timing of Many Notes................................................................. 85
Global Editing of Note Event Data ................................................................. 86
Editing Note Velocity or Duration Data ............................................. 87
Editing Note Number Assignment of Drum Note Events ................. 89
Editing Note Variation Data of Drum Note Events........................... 90
The STEP EDIT Key .................................................................................................... 92
Using Step Edit ................................................................................................ 93
Step Edit Event Types ..................................................................................... 95
Step Edit Options............................................................................................. 99
Step Recording ............................................................................................... 102
The EDIT LOOP Key ................................................................................................. 103
Using Edit Loop as an Undo Function.......................................................... 104
The TRANSPOSE Key ............................................................................................... 105
Transposing in Real Time While Playing ..................................................... 106
Chapter 5: Song Mode ........................................................................................................ 107
Overview ..................................................................................................................... 108
The SONG Key and Song Mode Screen .................................................................... 109
An Example of Creating and Playing a Song............................................................ 112
Converting a Song Into a Long Sequence ................................................................. 114
Chapter 6: Creating and Editing Programs.................................................................. 115
What Are Programs? .................................................................................................. 116
Selecting the Active Program, Assigning Sounds..................................................... 119
Envelope, Velocity Modulation, Tuning, Poly Mode................................................. 125
The Dynamic Filter .................................................................................................... 128
Copying and Initializing Programs ........................................................................... 130
Chapter 7: The MIXER/EFFECTS Key ........................................................................... 133
The Stereo Output Mixer ........................................................................................... 134
The Individual Outputs/Effects Mixer ...................................................................... 136
Viewing the Mix Data in Text Form ......................................................................... 139
Mixer Source Select, Automated Mix........................................................................ 142
Effects Generator ....................................................................................................... 145
Chapter 8: Creating and Editing Sounds ...................................................................... 147
Sampling a New Sound.............................................................................................. 148
Editing a sound........................................................................................................... 154
Renaming, Copying, and Deleting a Sound .............................................................. 158
Triggering a Sound from an External Signal—the Audio Trigger .......................... 161
Chapter 9: Saving to and Loading from Disk ............................................................... 163
Overview ..................................................................................................................... 164
Saving Files ................................................................................................................ 166
Saving a SEQ File (Single Sequence)............................................................ 166
Saving an ALL File (All Sequences and Songs) ........................................... 167
Saving a SND File (Single Sound) ................................................................ 168
Saving a PGM File (Single Program & Sounds)........................................... 169
Saving an APS File (All Programs and Sounds) .......................................... 170
Saving a PAR File (System Parameters) ...................................................... 172
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